Learning Objects

Engineering

Dive into Wisc-Online’s rich collection of learning objects — bite-sized, interactive, and designed for real learning. These modular digital tools include animations, drag-and-drop exercises, quizzes, videos, and more. You can explore topics across STEM, arts, humanities, career skills, and beyond. Each learning object is crafted to help learners actively engage with content—reviewing, applying, self-checking—in a way that’s flexible and self-paced.

Why Wisc-Online Moved to WisTech Open

In January 2026, Wisc-Online transitioned to WisTech Open to better align with current educational standards and long-term goals. During this process, the catalog was reviewed and content that did not meet accessibility requirements or was outdated was removed. Games were also taken down, and the team is evaluating the possibility of adding them back in the future with accessibility and quality standards in mind.

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Learning Object
Print Reading: Slotted Block
2D and 3D views used to help convey information from a drafter or designer to the welder are provided. This activity will focus on a slotted block. A short quiz to test your ability to correctly read this information follows.
Print Reading: Slotted Block
In this learning activity you'll illustrate your ability to visualize a slotted block.
Print Reading: Step Block
In this animated print reading exercise, the learner calculates missing dimensions and identifies surfaces on projected views.
Print Reading: Three-Step Block
Learners test their ability to visualize a three-step block in this interactive exercise that features animated pictorial views.
Print Reading: Three-Step Block
2D and 3D views used to help convey information from a drafter or designer to the welder are provided. This activity will focus on a three-step block. A short quiz to test your ability to correctly read this information follows.
Print Reading:  Hub
Learners practice reading prints of a hub. They identify information located on the print and calculate missing dimensions.
Problem Solving - Describing the Problem
The learner will understand how to measure a problem over time by using a common run chart to visualize the gap between past performance and future goals.
Problem Solving - Finding the Root Cause
The learner will understand how to use a cause and effect diagram to find the root cause of a problem.
Problem Solving: Using a Decision Matrix
The learner will understand how to use brainstorming and a decision matrix to find the best solution to a problem.
Problem Solving: Using a Flow Chart
You will learn how to us a flow chart to describe the process actions and decisions to find a solution.
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